
by Steven Saus
Prelude
The day before
Christmas, Genevive
recieves a letter from Traci Lockhorn, an old
Order associate. She hasn't heard from Traci since Genevive left
the
Order, and the letter triggers quite the flashback...
Traci
is stalking through the woods, hunting out a new vampire - or
so she thinks. Genny arrives to warn her that she thinks there's
more
to it than that - and is greeted by "What are you doing out here?
This
is MY kill!" - just in time for the two of them to be in a fight for
thier lives. (Much combat and butt-kicking ensues) There
were
considerably more vamps than Traci expected out here - and any rational
person can see that it's so. Genny suspects the Order of sending
Traci
out on purpose, because they happened across some papers they weren't
supposed to last week. Papers about communicating..
Traci
refuses to
buy it, insisting she could have taken the vamps by herself, and
redirecting her anger at Genny, concluding with "Then why don't you
just leave?!"
Fade back to modern day, and the letter from Traci.
"Trouble brewing. Something's woken up.
They're following me.
Sent trouble to your area for safekeeping. They may try there -
make
sure the trouble survives. The stars will be right soon - the
trouble
will be around then. Will contact you later - Traci"
Act One - Never Look a
Gift Dog...
An unusual news clipping
is remarked
upon by a
parent during unwrapping - "George, pay attention to the children, will
you?"
The clipping is tossed down, waiting for a PC to read (this is
continuity with episode 1.3 Warp and Weave).
PC's are opening presents Christmas
day. One of the PC's gets a
box
from thier Aunt Lockhorn - apparently a distant relation, as they don't
remember them. Mom and Dad don't know either - the present was
delivered
UPS
yesterday while the PC was out. It's a small dog - about Jack
Russell
sized - he is extremely mean looking, with eyes, a weasel-like snout,
coarse fur and needle teeth. He comes with a collar, and a
nametag
that says "Baldwin". Baldwin doesn't make a sound or move until
the
box is opened. He's affectionate enough with the PC.
Baldwin will
bristle and snarl at *any* scent of the supernatural (to include "good"
supernatural, such as churches). Baldwin will NOT let the PC go
off
and leave him. Good thing school's out until 6 Jan, huh?
(That's a possible picture of Baldwin on the right - image gotten from Wizards of the Coast's website
).
One of the other PC's sees a guy in a trench coat and hat hanging
around, watching the house. He flees if the PC tries to pursue or
call
the cops. This guy was spotted several different times when I ran
this. Creeped 'em out.
(More continuity from 1.3
Warp and Weave ) E-mail or phone call from Erin comes during this
period, with some clue as to what's
going on in Portsmouth, RI.
A saxophone player - an old black man - is seen playing Christmas
carols that are a bit... off. They're good - just odd. He's
a beggar,
with the case in front of him, and if questioned replies in a mumble
reminiscent of Ozzy Osbourne on a bad day, with a tish of BB King
thrown in... though he laughs at odd intervals. My PC's ended up
encountering him three or four times.
A PC gets a cell phone call: parent is in hospital, house has
been burgularized.
Act Two - Just in Rhyme
Cops question PC for
routine stuff,
unhurt mother (who was locked in
the basement) is in sobbing hysterics. PC hears part of father's
statement - they said they were from the gas company, and were checking
for a leak. Mom was showing them the way down, then they locked
her in
the basement, and started searching the house. They beat on Dad
when
he tried to stop them. They had velcro on thier chests; he
ripped one
off and saw a strange logo - it's the logo of a company here in town -
EG&G.
PLEASE NOTE! EG&G
is a real
company, but
this is a work of FICTION.
To the best of my knowledge they
are no more
sinister than any other big DoD contractor...
A little research will show that they are a DoD and DoE contractor, who
mostly works on things that are "under the radar" - not black ops, but
non-glamorous things like recovering extra oil from a "spent" oil well,
or improving the widget ring that goes in a weapons system. The
CD icon is a link to a screencapture of thier webpage:
When (or if) the PC's go to investigate EG&G, it's closed.
The place is large, with several buildings in a compound, with a tall
chain-link fence and barbed wire overtop. They may see a few
people doing overtime work, returning from trips, whatever - but long
story short, they don't find anything explicitly unusual about it at
this time. But because EG&G is a defense contractor,
you can bet that there's alarms and badge-swipey-thingies and the like
all over the place. Any intrusion (at this point) would be
fruitless and get them arrested.
Another PC - different from the first - will find thier car broken into
around this time.
On the radio, at least one PC catches the end of a news broadcast, with
the "humint" angle of astronomers staying up late tonight at the
university, for not only is there a conjunction of Mars and Venus, AND
a new moon, there's reports of a nova in the same part of the sky -
though millions of light years farther away. The report slides
off
into an announcement of the call letters - WHEL - and a reminder to
keep listening into the new year, with thier new exciting format!
And yes, that's me being the announcer again.
When the PCs stop in some (relatively) deserted area, one of them again
begins to hear the soft strains of a saxophone Christmas carol can be
heard... then a direct assault
on PCs - with Baldwin present - by ghouls. They've actually got a
couple of lines that are necessary - and once they spot Baldwin,
they'll try to get him. The ghouls always speak in rhymes.
Here's three samples - and yes, I meant for them to sound like
that...
- "To
the
observatory you cannot go, so up we come from below!" "Stupid! (Sound
of ghoul smacking ghoul) You have said too much! They may
yet flee
from this hutch!" "It doesn't matter what they know if we eat
them
head to toe!"

- "The fleshies try to hurting me! Perhaps
the fleshies
should
learn to flee!"

- "Doggies should be killed before its time!
It's flesh will
most
certainly taste quite fine! Oh, wait, that doesn't rhyme!"

The Christmas carol stays as a background until combat is over, at
which point it slowly fades....The PC's, I hope, head to the
observatory.
The ghouls are lifted wholesale from BTVSRPG.net
- with the exception of the rhyming instead of the meeping. Not
sure if that's an improvement.
Act Three - On the first
day of Christmas...
The PCs arrive at the
observatory;
the parking lot is nearly deserted except for a few cars with EG&G
parking permits. There is a strange green light ...
flowing... out of the aperature. The chanting can be heard,
growing
louder and louder as they come closer...
Baldwin (who has gone into a frenzy - and even broken out and followed
the PCs if need be) growls as the PCs (hopefully) open the door, to see
the bestial thing the cultists (thier EG&G lab coats covered up by
robes)
have summoned, its body protruding from the tear in space-time.

About the time the PC's decide to run, they hear a deep... doggy voice
behind them. "I'll get it - but the cultists are all
yours." It's
Baldwin, transformed into a big, doggie-yet-humanoid shape.
If
appropriate,
he stops to thank the PC who took care of him, and says "Traci says hi"
to Geneva before jumping at the summoned thing and shoving it back
through the rip in spacetime, which closes behind them both.
Which leaves a number of VERY unhappy cultists. Who happen to
have... gills....and very weak bones (like those of a
newborn). End result: Although the cultists' stats are
comperable to that of, say, a police officer, they take double damage
from bash attacks as well. That and they aren't really "human"
(anymore?) - and none of them survive to spill the beans.
Handle autopsies as you wish - I lean towards explosions rendering
bodies unidentifiable. The cultists have minimal identification -
the few driver's licenses among the bunch are readily discovered to be
fakes.
Postlogue
Baldwin was a were-human
(as opposed to
a werewolf), a very old, very
rare race that works to preserve the world. They have the mind
and
instinct of an animal - though a high sensitivity to the supernatural -
until the time and place of thier need is present. At that time
they
become a channel for "good" - which usually ends in thier
destruction.
(They, however, don't mind - they have a very fatalistic sense about
such things, and see it as thier purpose, true and noble.)
I had Geneva run across this information in her books the day after (it
was a single page tucked back behind another...)
End with them gaming the next time - Erin still in Providence tending
to her ailing mother, when the phone rings.
"Geneva, it's Traci. We need to talk."
Fade to black.
Present
Presents
by
Steven Saus
Adapted from The Tale
of Terror "Aunt
Joan's Little Treasure" by Rory Naismith
Geneva
Maxwell
- Played by Stacey

|
Evan - played by
James

|
Josh - Played
by Brian

|
Crispen Steele
- Played by Matthew

|
Brock Calhoun -
Played by John

|
THE QUOTES:
- "Could have been worse - could have been Justin
Timberlake's
greatest hits." - Brock
- "I hope he gets bit by the puppy and gets demon
rabies and..." -
Geneva
- "If you had some kind of precog information, you
would know, when
you told me the lie, that I would call you back!" - Geneva
- "I think we..." "Crispin Steele
Investigations." "And the
rest of us." - Geneva/ Crispin/ Josh
- "Can I just call you dumbass now and get it over
with?" - Geneva
- "No! That's one of the rules! You
cannot come up with
your own codename!" - Evan
- [Speaking of holy water] "Generally speaking,
things that are
EVIL
recoil from things that are GOOD!" "Maybe it's Jewish." -
Crispin/ Evan
- "Josh, this is your dog, yes?" "Yes.
NO!" - Crispin/
Josh
- "Would you quit screaming? You're yelling
at a puppy!" -
Geneva
- "Are you Roman Catholic?" "That's what I check on
the form..." -
Crispin/ Josh
- "You don't consider that strange?" "Not
compared to vampire
fish." - Geneva/ Crispin
- [Josh burps] "Did you hear what the dog just
did?" - Josh
- "Like he got all the way here and couldn't figure
out which of
five houses it was!" "Maybe..." - Crispin/Geneva
- "Solved! Get out the big stamp!" "Doesn't
happen often with
Steele Investigations." - Evan/Brock
- "Books make good English" Evan
- "He said he's got a GAY RAHGE!" - Brock
- "Does everyone have weapons on them?
No? We'll stop
by my house then." - Geneva
- "You don't see stars in the tunnels." "You
do when you're
hit in the head." Brock/Evan
- "There's jumping TO conclusions, and then there's
jumping PAST
conclusions..." Evan
- "Crispin, once we catch him, what do we do with
him?" "I hadn't
thought that far yet!" Brock/Crispin
- "Yet another ill-concieved Crispin Steele plan."
- Geneva
- "I'll have you know that ill-concieved plans are
the bread and
butter of what we do." - Crispin
- "This is not LICK-PROOF!" - Evan
- "Super HELL puppy!" - Evan
- "So why is it afraid of holy water?" "Well,
it is the
government..." - Brock/Evan
- "It's gotta be a certain age before you're
housebroken.
Like Geneva." - Brock
- [To Brock] "Speak for yourself - I wasn't the one
wetting the bed
at the last sleepover." -Geneva
- [Taking pictures of dead ghouls] "Christmas cards
for next year!"
- Crispin
- [re: wet, dead ghouls] "Oooh! That's a
smell that stays
with you!" - Josh
- "But the good news is, they're geekier than we
are."
"They're the uber-geek's uber-geek." - Evan/Brock
- "I'm placing my faith in the Christmas spirit." -
Crispin
- "I prefer he not run to the bad guy, get his
throat slit and
bring the
apocalypse." "Well, our work would be done here..." Geneva/ Evan
- "[kicking open door] Is this the place with the
four pizzas?" -
Brock
- "[after baldwin changes] Sorry about the holy
water thing..." -
Crispin
- "This morning I was opening Christmas gifts, now
I'm facing down
guns of madness!" "Merry Christmas, dude." Crispin/ Evan
- "Eat hot photons martian slime!" - Evan
- "This hootenanny of evil ends now!" - Crispin
- "Of all our concerns, that's the worst.
Evil Christmas
music." - Evan
Unofficial Title 17 Disclaimer
Everything
you see here is a labor of love or
mild
psychosis. This site is not official or affiliated with Warner
Brothers, Eden Studios, Wizards of the Coast, Tales of Terror,
Chaosium, or anyone else who might be able to lay claim to any concept,
creature, or the like. This is a fan site and is not connected with
any "official" product in any way other than borrowing heavily
from
other sites, official and otherwise. Bleeen! All images, media,
quotes, blah blah blah are used without permission or created by
myself. Any use of these items is not intended as a challenge to
those
copyrights and trademarks. Honest.
I have tried to give attributation to everything that I can;
if
you know where a picture or somesuch has come from, please let me know
so I can attribute it correctly.
